Vem, Exu

A short narrative game where you explore the environment and solve small puzzles to move the story forward. Without relying on text, the narrative unfolds through your actions, sound, and movement. 

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What You Do

  • Pop bubbles while trying to fall asleep
  • Connect stars to form constellations
  • Collect materials and build a kite
  • Control a kite as it flies through the sky
  • Navigate through space in the middle of a storm

About the Experience

  • Demo: Approximately 15 minutes
  • Full game: Approximately 50 minutes
  • Experience: Single-player
  • Mechanics: Simple and intuitive

The story unfolds through interaction, allowing anyone to play and understand the experience without prior gaming experience.

The Story

After losing his kite in a fight with his brother, Exu tries to fall asleep while carrying his anger.

As the night unfolds, his emotions take the form of a storm where memory, imagination, and reality become intertwined.

To return, he must confront his own pride.

What Makes It Different

  • Narrative told through interaction rather than text
  • Emotions transform the world and its mechanics
  • A short experience with a beginning, middle, and end
  • Art direction inspired by Brazilian cordel and woodcut printing

About the Game

Vem, Exu is inspired by the short story "Exu Ficou Com Medo", from Contos de Exu by Rafael Semino.

Wishlist On Steam


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Development log

Comments

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I like the art so much! Did you make it yourself?